Since 2024, the number of Steam-released games using AI content of any kind has increased by a whopping seven times. That means about 7,800 titles are making use of artificial intelligence, and though I’m not happy about it—there might be some validity in there.

Per a pair of Totally Human Media studies, Steam only featured some 1,000 games with generative AI content in them in April of last year. Fast-forward to July 2025, and there are nearly 8,000 of them, accounting for about 20 percent of all Steam games released this year and seven percent of the entire Steam library. Generative AI, having substantially improved just between those two dates, is significantly growing in video games, and it seems Steam, with its fair share of indies and smaller, less-serious projects, is quite the magnet for it.

The Finals press kit image.

This sevenfold increase comes as a result of developers big and small making use of new tools and technologies to either speed up or cheapen the work. Totally Human Media performed wide research to see just what kind of studios use generative AI, concluding that massive titles likeThe Finalsand indie productions both appear in significant numbers.

I am not a fan of generative AI in any case, especially in art. However, Totally Human Media’s findings indicate a particularly grey area, i.e., indie games.

The-Finals-best-weapons

Several instances of generative AI use in the studies show indie developers both disclosing and explaining why they opted for using such technologies. Explanations varied between development costs being too high otherwise to artists needing inspiration and having a hard time visualizing concepts.

Both of these are, for better or worse, valid points. Without such a tool, we probably wouldn’t have gotten a wave of new indie titles that could genuinely be good games, AI be damned.

OW2 Mercy in her Rose Gold skin

It certainly does open thepossibilityfor discussion. While I would prefer AI be purged from video games and art once and for all, the technology isn’t going to willfully just Thanos snap itself out of existence. Nor will major studios and publishers who only care about speed and green numbers on a chart take a stance against it.

Perhaps we should learn to live alongside it and push for regulations that can turn this otherwise harmful tool into something of value.

Weapons kid running in street

My stance here is not firm, and I am not really sure Icouldever accept artificiality in any form of art, games included. But, if it serves to enable indie development that would otherwise be impossible… then yeah, to hell with it,maybethat’s fine.

What do you think, Desturctoid? If an indie game, a good indie game, would be impossible to make without AI help, does that justify using it? Let me know below.

Rick and morty falling through colorful space and Belly, Conrad, jere, Taylor, and Steven gathered around a table outside in the summer i turned pretty

Battlefield 6 aiming RPG at a helicopter

Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.

A man caught in an alien tree in Abiotic Factor.

A three-panel image of Pokémon Masters EX showing Latios on the left, Silver at center, and the keyart with Red, Cynthia, and more trainers on the right

MGSD Snake Eater Snake