Also coming to PC, Mac, Linux, iOS, Android, and OUYA
How ’bout thatDusty Raging Fist, eh? Or the recently crowdfundedCryamore, hmm? Seems like the Wii U eShop is getting some much welcome indie love even as big boxed publishers turn up their noses. Would anyone object to another cool indie project being tossed on the pile?
Another Castlemay look like your typical retro platformer, but the twist is that the levels and world map are randomly generated. Your goal in each playthrough is to obtain a randomized item at the end of the game, but it’s never there since “it’s always in another castle.” Said item will be available in subsequent runs, however. You can check a free prototype version of the gamehere.

One-man team David Byers, aNeoGAFferwho haspreviously workedon a number of iOS / Android titles, announced onNintendo Lifethat he has just been approved as a Wii U developer and will be bringingAnother Castleto eShop — as well as PC, Mac, Linux, iOS, Android, and OUYA. To aid in his quest, he’s opened aKickstarterwith a basic goal of $12,000. Stretch goals will allow him to add more magic and enemy types, a weather system, mounts like a laser-equipped giant owl, and more playable characters.
David is shooting for a June 2014 release, but depending on the work required for stretch-goal content, development could extend into 2015. The wait may just be worth it, considering the kind of qualityother NeoGAF devsare able to pump out.








