Whip it Good
id Software’sDoomdoes not only hold the title of being one of the single most influential video games of all-time, but it also seems to be the go-to for a whole bevy of fun fan projects, from efforts to get the shooterrunning on every platform under the sun, to a host ofamusing in-game modsand re-designs.
This particular hit in this long line of fan projects comes from modder Andrea Gori, who has used theDoomengine as the basis for their wicked first-person take on Konami’s gothic classic,Castlevania.As you can see from the video below, the GZDoom mod – titledCastlevania: Simon’s Destiny– sees the whip-cracking Belmont storm Dracula’s castle in first-person form, taking on all of the series’ original villains and perils from a whole new perspective.

The gang’s all here, from fire-spewing gargoyles and pesky bats, to boss characters such as Frankenstein’s Monster and Dracula himself. Health pickups and power-ups are rare, but Simon’s trusty whip and projectiles are present and correct, as are the iconic candelabras and hidden bonuses. From this video, it appears thatCastlevania-as-Doomworks surprisingly well. Kudos to the talented Gori for this great take on one of gaming’s classic franchises.








