At least the updates have been quick so far
Two updates down, many more to go. It’s a common belief thatBattlefield 2042launched much earlier than it should’ve, even among players who enjoy the game as is, and DICE has been busy prepping fixes and improvements. The next big push is happening on December 2 with “over 150 individual fixes, small changes, and improvements.”
The studio highlighted most of those gameplay changes last week,and we ran through them, but that date is new. Without fully getting into the nitty-gritty again, I think the UI changes will be among the most impactful for the averageBattlefield 2042experience.

Most notably, check out these HUD changes coming with Update 3:
Along with this summary about incoming UI improvements:
And lastly, something for the Rush crowd:
There are tons of broader bug fixes, tweaks, and changes, but this is what I’m here for.
When I complain about a general lack of teamwork inBattlefield 2042, these are some of the elements we’ve been missing. It takes time to learn the maps andspecialistsand loadouts, but on a base level, making this ammo, health, and revive info readily available right in your face will go a long way to instilling a sense of cooperation beyond squads.

In its blog post today, DICE also said that Weekly Missions will debut inBattlefield 2042next week. Currently, the format works like this: there will be three missions that “you may track via the main menu.” Every mission will have an XP carrot on a stick, as well as an overall goal to finish all three for the week to unlock “a unique cosmetic reward.”
As for recent high-profile complaints about wonky hit detection, theKnown Issuespage says that this issue is a “work in progress” but “some improvements” will be made soon.

On that note, “one more small update focused on further balance changes and general bug fixes” is planned for early December. It’s a marathon, not a sprint.






