Levine says game will feel “right at home” on computers

During hisReddit AMA, Irrational Games saucepot Ken Levine promised concerned PC gamers thatBioShock Infinitewould not repeat the mistakes of the past, claiming it’ll be “right at home” on computers. Most crucially, Infinite is ditching the worst of PC DRM.

“Chris Kline our director of tech, has been driving this process,” he said. “We’re very sensitive (after getting a well deserved reaming once before) on the issues of widescreen and mouse acceleration. We also want to make sure that the fans have effortless access to the game, so we’re using Steam’s standard DRM.

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“People have asked before if we’re using GFWL and/or SecuRom, and we are not. I also have to say, the game looks beautiful on PC.”

The abandonment of SecuRom and Games for Windows Live is great news. Both of these measures seem wholly unnecessary for any game released on Steam, and come across nothing more than pointless spite on the part of any publisher using them.

The opening area of the Whisper mission, in a small grove.

You’d think the fact stuff like this is aselling pointwould clue in those companies that persist with the practice, but there ya go.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.