It’s September 2023. We are eight years removed from the debut of theBloodstainedKickstarter, and four years removed from its full launch. You could say…it’sbeen a while. Time management seminars aside, that’s exactly why I admire the raw tenacity ofBloodstaineddirector Shutaro Iida and producer Koji “IGA” Igarashi (and their team); who have been working on a single release for this long in an era of fleeting live service games. And it’s still being worked on, as two new modes are on the way.

A new Kickstarter updatehas promised more info is coming soon (September 14) on the upcoming VS and Chaos modes, which will add an online component toBloodstained. Publisher 505 Games clarifies that Chaos modewill have local co-op, and we’ll see more details “next week.”  Here’s the full statement from the team:

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“First, we apologize for the long delay between updates. The development team has been busy working on the new VS and Chaos modes, both of which include online multiplayer play for the first time. This has resulted in some challenges and delays that we that we did not expect, but we continue forward! We are nearing completion of the new content.

We will share more on how Chaos and VS modes work on September 14th.

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Until then, we hope this small preview of the new modes and upcoming premium DLC will give you an idea of what is to come!”

Apparently, there ismore to wrap upafter that: “Once these two modes are completed we will begin to work on the final physical reward remaining to be delivered: the Physical PC version of the game.” Wild that this hasn’t happened yet.

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All that work updating the game seems to have paid off; as the team just announced in that same update thatBloodstainedhas cleared the “over two million copies sold” milestone since June of 2019. 505 also gabs about sequel talk, noting: “We want to finish upRitual of the Nightbefore we talk about it, but it was leaked that a sequel is in the works.”

Hey, that announcement could be any day (or year) from now!

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