‘We will internally consider further expansion into cloud gaming’

As major companies push for cloud-based gaming (Google and Ubisoft are its current champions) Capcom is going to try to continue to make sense of it all.

Speaking during an investor Q&A for the first half of the fiscal year ending in March of 2018, the publisher laid out their current status: “While we did release a certain title supporting cloud gaming in the first half, this was done primarily for technological research purposes and did not have a significant impact on earnings. Based on the results of this research, we will internally consider further expansion into cloud gaming.”

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That “certain title,” which wasn’t named in the translation for the Q&A, is none other thanResident Evil 7. It was specifically dumped solely on the Switch, only in Japan and had some technical issues to boot. The fact that it didn’t have a “significant impact” is interesting, but we can likely extrapolate that it did break even: or at the very least some high-up Capcom executive is keen on expanding into the space.

A lot of folks will want cloud gaming to go the way of VR (bombastically enter the market and then slowly retreat): and given the rental-based delivery of the service itself that would be fine. Just expect companies to continue to test cloud boundaries as time goes on.

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