Precision pixel platforming with charming chiptunes

Crystal Catacombsenjoyed a successfulKickstartercampaign in 2012, funded at more than twice its initial goal. Now, after almost four years of development, the pixel art metroidvania with roguelike elements is nearly complete, and developer Maxwell Jensen is hoping to get it on Steam throughGreenlight.

The video above shows offCrystal Catacombs‘ almostSuper Meat Boy-esque platforming, through many of the different areas available to explore. The exact setup of the locales, the enemy spawns, and the item locations are all procedurally generated, but that might be the only major roguelike influence.

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Whether it gets on Steam Greenlight or not,Crystal Catacombsis currently available for pre-order through the Humble Store for $9.99.

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