Put That Thing Back Where It Came From or So Help Me
The VR platform has given us so many games that aren’t otherwise possible on standard platforms. Whether it’s moving around like Neo fromThe MatrixinSuperhot VRwhile dual wielding shotguns, or dodging, dipping, diving, ducking, and dodging inThe Unspoken, developers really know how to make an impression.
Keep Talking and Nobody Explodesis another one of those games that sticks with you. The gist is that one person needs to disarm a comically elaborate bomb, but requires the help of several other real-life players who have separate manuals. Cue the hilarity and communication breakdowns, and you haveKeep Talking.

Although it was released in 2015 on PC, 2016 marked the arrival of the VR port, and thus, a renewed interest in this fantastic concept. The thrill of figuring out not only the different rulesets of each bomb module, but figuring out how to speak to other players while there’s only seconds left to go is why this release is so special, and why it took the crown of best VR game of 2016.








