Is this a foible or are they able to do it right?
At gamescom, Dale brought usa previewof Xbox One exclusiveFable Legends, which eschews pets and sidekicks for full, four player cooperative play. You can also apparently play as the game’s villain, setting traps and controlling minions. As a fan ofGauntletandFinal Fantasy: Crystal Chronicles, it doesn’t sound like the worst thing, though the fact that you’ll be saddled with three AI if you opt for solo play is a bummer.
It seems the idea of online play is going to factor completely inFable Legendsdeveloper Lionhead Studios’ efforts going forward. Talking toDigitalSpy, studio head John Needham said, “‘every game’ in future will have ‘connected’ elements.” Needham, who comes fromStar Trek OnlineandCity of Heroesdeveloper Cryptic, cites inspiration fromJourneyandDark Soulsin innovating the online space.

The thing we thought a lot about was [when makingFable Legends], part of what makesFablespecial is the interaction with the characters and the NPC. But what happens if you had interactions with other real people in the same world as you?
I’ll tell you what. They’ll talk about how they banged my mother last night.

Lionhead now an online-focused studio starting with ‘Fable Legends’[DigitalSpy]







