‘Our performance will temporarily drop below 100% efficiency’

All eyes aren’t on Squall: they’re on the next “part” of theFinal Fantasy VII Remake.

What parts of the game will it entail? Howmanyparts will it be? Will anything carry over? Will the story be drastically different compared to the original work?A lot of these questions have been vaguely answered, but nowthanks to a new interview from The Guardian, we have some inkling of where Square Enix is at in terms of the second part’s production.

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When asked about how the current pandemic is impacting development, producer Yoshinori Kitase fired back by stating that although the situation is “unprecedented,” the team is “still making the next game via remote working.” He does give us a standard proviso, noting that “performance will temporarily drop below 100% efficiency” during this period, but they are working hard, and they hope theRemakegives “a moment of relief” during these stressful times.

“Still working but not at 100% efficiency” describes a lot of the Japanese game development scene right now.Several publishers have intimated that this is the case, especially when considering that many Japanese homes are not fully equipped to handle the rigors of game development. Funnily enough,Super Smash Bros.bossMasahiro Sakurai recently headed up an in-home DLC revealwith equipment provided directly by Nintendo; so some progress has been made on that front.

Promotional art for Warframe`s Duviri Paradox, which shows Dominus Thrax and the cast of the expansion.

In summation, “Part 2” is still coming. It just might be even longer off than we thought.

Final Fantasy VII Remake’s creators on updating one of the world’s most-loved games[The Guardian]

Naoe, Sorin, and Jinchiro looking serious

Sekiro

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GTA V

State of Decay

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Oraxia, a spider-inspired Warframe with multiple legs. Webs appear on the background.