More like Horizon Hero Dawn
Horizon Zero Dawnresonated in a way I wasn’t expecting. The idea of hunting and trapping cool robo-dinosaurs had raw potential, even early on, but the notion that the studio best known forKillzonecould pull off a new IP in an open-world layout with these results? Yeah, that was a pleasant surprise.
The game’s latest milestone surfaced this week, and it’s a notable one:Horizon Zero Dawnhas now cleared 10 million sales worldwide. The team took to thePlayStation Blogto share the good news and divulge behind-the-scenes tidbits, including a note about baby Aloy’s VO coming from the senior sound designer’s youngster and the prowling Watchers owing their sound, in part, to Chihuahua barks.

Guerilla Games hasn’t come up as much lately outside of itswell-publicized tech connection to Kojima Productions andDeath Stranding, and I’m not expecting to see a new game for a while yet. They’ve got fans hoping for moreHorizonafterThe Frozen Wildsand others rooting for the possibility of anotherKillzone. Sequels would be fine, but part of me hopes for a wild-card gamble, risks be damned.
Horizon Zero Dawnwasn’t perfect, but there’s a lot to latch onto; its creatorswent for itand that effort clearly paid off. As someone who grew up loving Beast Wars, I am and will always be down for stories about animalistic machines.Thunderjawgets all the attention, but the humbleShell-Walkeris my MVP.








