Blizzard speaks

When Blizzard revealed theDiablo 2remaster, akaDiablo 2: Resurrected, they made it clear that they wouldn’t fundamentally alter the core of the game. However! Enhancements are fair game, like uh, the visual style, which can be toggled on and off.In an update this week, the team gave us some insight into some new changes, thanks to feedback from the technical alpha.

As Blizzard puts it: “Following the April test, theDiablo II: Resurrectedteam continues to make significant progress towards getting the game into everyone’s hands. Today we’re thrilled to share what we learned from the Technical Alpha, leading to key visual improvements, quality of life and accessibility changes, and more.” So what does that entail? The detailed blog post actually goes pretty hard on it.

Diablo 2 remaster

Ability effects in theDiablo 2remaster in general are getting tweaks, like the Sorceress’ blizzard and the Paladin’s holy freeze. These powers will “better capture the destructive force of the original” with enhanced animations: which weren’t measuring up to the original. Even item colors are getting upgraded, with brighter hues for potions, scrolls, and gems.

Accessibility is also a huge focus: “From auto-gold pick up, large font modes, UI scaling (for PC players), and gamma/contrast settings to enhance readability, we’ve taken strides to equip players with customization options to suit their needs.” Blizzard is going to detail more accessibility options “at a later date” in a separate blog post.

Best selling game console of all time: where does Nintendo Switch stand? - a Mario Red edition Nintendo Switch

But perhaps the biggest mechanical change is how they’re addressing the stash (bank). The shared stash (between characters) will now sport three tabs (instead of one), with100 slots each. That’s on top of a clock option, and removing uncessary remaster grunts.

And folks, this might be my absolute favorite change, to be honest: “Characters will no longer spawn in a hostile place until the game is fully loaded, preventing characters from getting attacked or harmed during a loading screen. Additionally, the overall load times will be faster.”

Link rides a horse across a landscape with a Nintendo Switch faded into the background.

BAM!

You see, back in the day whenD2first came out, I can’t tell you how many times my friends, with faster PCs, loaded into zones safely; only for me to load in with a machine a generation behind, and find myself getting unloaded upon by the boss. Where was this in the year 2000, Blizzard?!

The Shiny Meloetta from Pokemon HOME.

MONOPOLY

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Soma and other characters posing for the cover art of the game

The Dark Arcana select screen

An old man stands in a field with an ominous box and strange tentacles

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