Illustrator Michel Ziegler went wild with penciled textures

If you’re into smaller-scale horror games,Mundaunis a name to remember until 2021.

Mundaunis a solo-developer game about exploring “an alpine world where reality and myth intertwine” to get to the bottom of your grandfather’s suspicious passing, a premise that’s made even more enticing with a mildly unnerving aesthetic. Look closely. Creator Michel Ziegler is doing cool stuff with “hand-penciled textures.” On the game’s dedicated site,you can even flip through his sketchbook.

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There’s talk of a fear-based movement system, roaming creatures, sleigh riding, puzzle-solving, and an inventory to “keep you focused on collecting,” so don’t expect a simple mountainside stroll.

I can’t quite put my finger on whyMundaunlooks so appealing, but I like its whole vibe. Along with a Steam release, Hidden Fields is planning to bring the game to PS4, Xbox One, and Nintendo Switch.

The ghost at the end of the hallway

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse