Company couldn’t have predicted Fallout 76’s failure in 2015
The announcementof Obsidian Entertainment’sThe Outer Worldsat last year’s “Game Awards” seemed like a clear jab at Bethesda andFallout 76. Sporting a tagline of “From the Creators ofFallout,” the message was almost that this was the real successor to the once beloved series instead of whatever Bethesda was doing. In a recent interview with Game Informer, Obsidian CEO Feargus Urquhart wanted to set the record straight that the studio isn’t happy with fans dunking on Bethesda withThe Outer Worlds.
“People even said things about our trailer: ‘Oh man, just slamming it home to Bethesda!’ because we said the original creators ofFallout,” Urquhart told Game Informer. “I have no ill will for Bethesda, I love playingFalloutgames… We’re not fighting for the same dollars.” The biggest point Urquhart stresses is that Obsidian couldn’t have possibly known the backlashFallout 76would have had when it started work onThe Outer Worldsin 2015.

Continuing on, Urquhart said, “Bethesda is looking to take theFalloutbrand in a different direction. There’s nothing right or wrong about that. That’s their choice. They own it, they get to do what they want with it. But in our mind, there are people that enjoy whereFalloutwas. That is what we wanted to do withThe Outer Worlds, to give people that.”
You can watch a video interview with Urquhart over onGame Informer’s website.The Outer Worldsis this month’s cover game, so the current issue is chock full of information on Obsidian’s upcoming RPG.








