How video game narratives should keep more information behind closed doors
Time is running out on my patience with bloated narrative WARNING: CONTAINS MINOR SPOILERS FOR THEZERO ESCAPESERIES, THEDANGANRONPASERIES, THESTEINS;GATESERIES ANDCHAOS;CHILD Last weekend, I finally finished my playthrough of all six endings to999: Nine Hours, Nine Persons, Nine Doors,as part of the PS4Nonary Gamescollection. Hopping backwards and forwards to piece together a coherent story and find out why Junpei and co are trapped in this massive building was riveting, and despite being busy during the week, it still only took me two weekends to check out all dialogue and all possible finales to the story....