Bungie is going to meaningfully address Destiny PVP for the first time since, well, the franchise launched
Director’s Cut: Part Three Back when the originalDestinylaunched in 2014, my primary means of acquiring endgame gear was the Crucible (PVP). I must have played 100 games within just a few days time, and promptly fell out of favor with the mode…for the past five years or so, spanning bothDestinyentries. PVP inDestinyis weird. It never really took off in terms of an eSport, and Bungie spent a lot of time trying to strike a balance between PVP and PVE, finding the whole process exceedingly difficult....