Want to know how 2K Marin arrived at its final design for the Prototype Big Daddy ofBioShock 2? Well tough, because you’re going to find out anyway.The Cult of Rapturehas released some neat concept art forBioShock 2‘s lumbering hero, and one of them looks a bit like the robot from one of theContragames that I’ve forgotten.
Anyway, check out the images if you are so inclined. Also, is it just me, or does the art style for the second and third Big Daddies look like it would be really cool in a game? I’d kind of love to see aBioShockgame that actually looks like that.









