On this week’sSup, Holmes?, we’ll be graced by the presence of the one and only Shawn McGrath, developer of the upcoming PSN titleDyad. Other thanKoji “Tigerman” Igarashi, there is no one in the industry that rocks a cowboy hat as hard as Shawn. We’ll be talking about what it’s been like to work on a PSN game for nearly 2 years, why the games ofKenta Cho(the inspiration forDyad) have failed to find the huge audience that they deserve, why he wanted to make a game about music that’snota “rhythm game,” the pros and cons of attending E3, and much more.

We go live on Sunday, June 24th at 1pm PST/4pm EST, so please join us and make yourself famous. Now that the show is available on iTunes, A LOT more people are listening to it (thank you everyone!) so by asking us a question during the live recording, you can affecting the brains of thousands of people, maybe evenbillions. So jump in the chat an effect some brains!

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John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover