How have I missed this?
I somehow missedSupermagicallast year. It came out on iOS and won some awards, and it’s about to see a PS Vita port, but somehow it never hit my desk. After seeing this new trailer for a PC and Mac version, I’m so in. It’s like classic puzzlerPuzzle Bobble, but with a progression and power-ups — right up my alley.
Devs Super Awesome Hyper Dimensional Mega Team built a team around a lot of workers from other studios, like Team17, PopCap, Sony UK and others. They’re got aSteam Greenlight page forSupermagicalup. You know what to do. Help get this game on Steam!

Super Awesome Hyper Dimensional Mega Team has also teased a new game project today. They say it’s coming to PC and consoles as they want to leave mobile development. Why?
They say: “We simply do not like where the mobile industry is going at the moment with the free to play model and the stupidly casual games.”








